26th November | 11.45-13.15 UK time
Moderator: Rui Filipe Antunes, Faculdade Motricidade Humana, Universidade de Lisboa
(recording of session available upon request to the organising chair at firstname.lastname@example.org)
BEATRIZ CANTINHO (PT), CIAC, Universidade do Algarve
DANIEL TÉRCIO (PT), INET-md, Faculdade Motricidade Humana, Universidade de Lisboa
JOÃO MARQUES CARRILHO (PT), Faculdade de Ciências Sociais e Humanas, Universidade Nova de Lisboa
Geometry uses points, lines, and surfaces to represent space. The drawing starts from this matrix to expand, through the gesture, towards the performance. In addition to inscribing ideas through tracing on paper, performance allows one to retrieve their forgotten voices, make their hidden stories visible, and highlight the textures that build the place’s cultural identity.
Phenomenology also adds additional dimensions to representation. Sound, for example, moves, flows, distorts, and fades into city space in interaction with static or moving organic or inorganic structures or flows. Spatial categories such as height, perspective, or volume are added to categories of sound representation such as rhythm, timbre or noise.
Designing the city is a broad task, one that asks us to think broadly, from the landscape architect’s skirmish, to the sound engineer’s diagrams, or to the in situ performative practices.
This table proposes a reflection on the place of design and performance as interdisciplinary, dynamic and central mechanisms for understanding the spatial relations, habitability and identity of cities.